Duskmourn Doorway: Funeral Room / Awakening Hall
Funeral Room / Awakening Hall blends lifecycle utility with late game recovery in a way players from draft to Commander will recognize and use. The Funeral Room half rewards sacrifice and attrition by converting each creature death into incremental life loss for opponents and life gain for you. The Awakening Hall half serves as a comeback engine that unlocks to return your graveyard’s creatures to the battlefield, giving decks built around dying and recurring creatures a reliable finishing plan.
The borderless Light Play Foil finish emphasizes the card art and room framing, making it a standout in play and on display. As a Mythic from Duskmourn House of Horror this card fits decks that exploit death triggers and graveyard synergies. Experienced players will view it as both a steady value engine and a reset button that can swing late turns back in your favor. Add it to a toolbox that leans into sacrifice, reanimation, and inevitability.
Card Details:
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Mana Cost – Funeral Room: {2}{B} Awakening Hall: {2}{W}{W}
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Card Type – Enchantment — Room
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Subtypes – Room
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Card Text / Rules Text (Printed) – Funeral Room: Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. Awakening Hall: When you unlock this door, return all creature cards from your graveyard to the battlefield.
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Power / Toughness – N A