Finale of Revelation
Finale of Revelation is a late game engine piece that rewards patience and setup. Cast it for {X}{U}{U} to draw X cards. When X reaches ten or more the effect escalates into a full reset. You shuffle your graveyard into your library, draw X cards, untap up to five lands, and lose your maximum hand size for the rest of the game. It is straightforward in wording and sharp in application; use it to refill after a board sweep or to chain into a follow up plan.
In Commander: Outlaws of Thunder Junction this card reads like a measured climax. It fits blue strategies that stockpile resources and seek card advantage while preserving mana options. The printed text ends with Exile Finale of Revelation which neatly prevents repeat loops and keeps the resolution tidy in multiplayer. Players familiar with dig spells will recognize the tempo swing and can plan turn sequencing to get the most out of the untap clause.
Card Details:
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Mana Cost – {X}{U}{U}
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Card Type – Sorcery
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Subtypes –
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Card Text / Rules Text (Printed) – Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
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Power / Toughness –
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Loyalty –