Turn the Beast Loose
Ferocification fits the Outlaws of Thunder Junction feel by turning a single creature into the fight every combat. As an experienced player you will recognize the choice each turn. The card name signals the risk reward balance. In Light Play foil condition this uncommon enchantment is still an efficient way to push damage or create a sudden evasive threat depending on board state.
Use Ferocification to focus your combat plan. Pick the power boost when you need raw damage to close a race. Pick menace and haste when you want to bypass blockers and force through damage or a surprise attack. The enchantment slots smoothly into aggressive red decks that value repeatable, low cost combat tricks and it reads cleanly at the table.
Card Details:
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Mana Cost – {2}{R}
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Card Type – Enchantment
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Subtypes – (none)
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Card Text / Rules Text (Printed) – At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.
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Power / Toughness – N A