Ferocification — Turn Your Threats Into Reckless Predators
Ferocification is a compact red answer for players who want to make each attack count. The enchantment forces a choice at the start of combat on your turn that either pumps a creature for a straightforward damage push or swaps in menace and haste to create immediate pressure. In practice this is efficient alongside creatures that already trade well or that grant value when they hit the opponent. The foil on this listing is damaged and graded Poor, which affects collectibility but not gameplay in casual and sanctioned event play where altered surface is allowed.
From a deck building perspective Ferocification pairs cleanly with creatures that benefit from incremental buffs or that gain from being untapped and attacking. Use the +2/+0 mode when you need to punch through blockers. Use the menace and haste mode when you need to force through blockers and close out life totals quickly. The card fits Outlaws of Thunder Junction themes by turning ordinary fighters into scrappy aggressors ready to capitalize on tempo and commitment to the battlefield.
Card Details:
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Mana Cost – {2}{R}
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Card Type – Enchantment
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Subtypes –
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Card Text / Rules Text (Printed) – At the beginning of combat on your turn, choose one —
- Target creature you control gets +2/+0 until end of turn.
- Target creature you control gains menace and haste until end of turn.
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Power / Toughness –
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Rarity – Uncommon
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Set – Outlaws of Thunder Junction
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Language – English
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Condition – Poor Foil