Silent Watcher of House Dimir
Dimir House Guard is a compact piece of guildcraft that excels at board presence and utility. The card reads cleanly as a three black mana and three colorless investment and returns a reliable 2 3 body with Fear. In play the Guard pressures life totals through limited evasion while offering a repeatable safety valve via its sacrifice to regenerate line. That interaction is straightforward and familiar to experienced pilots who value incremental advantage over flashy plays.
Beyond stats and abilities the retro frame foil treatment highlights the skeletal aesthetic and the cloak of secrecy that defines House Dimir. Transmute lets the card act as a tutor in disguise when the game calls for specific answers. Use the Guard in conjunction with sacrifice engines or as a transmute target to dig for late game essentials. It fits into control shells and grindy midrange lists where steady tempo and recursion matter.
Card Details:
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Mana Cost – {3}{B}
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Card Type – Creature
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Subtypes – Skeleton
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Card Text / Rules Text (Printed) – Fear
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute {1}{B}{B}.
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Power / Toughness – 2/3