Leap of Faith: Desmond Miles
Desmond Miles arrives as a compact but disruptive Legendary Creature that rewards an Assassin-focused curve. He has Menace and a static boost that scales with board and graveyard presence, so a single copy becomes a threat quickly in attrition matches. The card reads simply and operates cleanly with sacrifice lines and reanimation loops, making him a reliable contributor to both aggressive and midrange Assassin shells.
The combat trigger converts damage into card selection through surveil which pairs well with graveyard synergies and late game recursion. Desmond Miles plays well as a one drop into removal; he forces opponents to answer him or lose card advantage. Add him to any Assassin tribal list for consistent pressure and steady card selection. Pick up this Light Play copy and fold him into your next deck build to exploit both the menacing beatdown and the incremental advantage he creates.
Card Details:
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Mana Cost – {1}{B}
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Card Type – Legendary Creature
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Subtypes – Human Assassin
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Card Text / Rules Text (Printed) – Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage dealt to that player.
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Power / Toughness – 1/3