Desert Warfare Reclaiming the Sands
Desert Warfare is an enchantment built for Desert oriented decks. Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. This interaction lets you recycle Desert cards and recover from losses by reestablishing threats from the graveyard, strengthening midgame setups without slowing your flow.
When you gain enough Deserts, the enchantment shifts into a harder form of battlefield leverage. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste, providing immediate pressure and tempo to close out games in a disciplined Desert tribal strategy.
Card Details:
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Mana Cost – {3}{G}
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Card Type – Enchantment
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Subtypes – Desert
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Card Text / Rules Text (Printed) – Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
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Power / Toughness – —
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Loyalty – —