Echo of the Deep
Deepfathom Echo is a Merfolk Spirit that brings incremental advantage and a tactical copy effect to blue green decks. At {2}{G}{U} it enters play as a sturdy 4/4 and then begins to tax your opponent with exploration at the start of your combat phase. The explore trigger reliably digs for lands or places a counter on the Echo which both stabilizes your mana curve and grows a threat you can rely on later in the game.
Beyond its baseline stats the card's secondary effect is where you get the most decision space. After exploring you may have Deepfathom Echo become a copy of another creature you control until end of turn. That means you can mirror a value engine, copy a combat trick, or grab a surprise attacker for a single turn window. For pilots of Lost Caverns of Ixalan archetypes this card gives a blend of card advantage and flexible tempo that fits both midrange and tempo lists.
Card Details:
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Mana Cost – {2}{G}{U}
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Card Type – Creature
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Subtypes – Merfolk Spirit
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Card Text / Rules Text (Printed) – At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it is a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Power / Toughness – 4/4