Echoes from the Gloom
Deep Cavern Bat slots neatly into low curve black decks where tempo and incremental value matter. Deep Cavern Bat costs {1}{B} and offers Flying and lifelink which makes it a reliable clock and a one mana answer to early life swings. The enter the battlefield effect lets you surveil an opponents hand and temporarily neutralize a nonland threat by exiling it until the bat leaves the battlefield which pairs well with sacrifice synergies and flicker effects.
In Lost Caverns of Ixalan lore this bat patrols the caverns ceiling and trades quick strikes for survival. In play it reads like efficient disruption that also gains you life. Use Deep Cavern Bat to pressure planeswalkers, trade up in combat, or buy a turn to assemble a longer combo. Its 1 1 body is light but the Flying and lifelink combo makes every hit count.
Card Details:
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Mana Cost – {1}{B}
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Card Type – Creature
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Subtypes – Bat
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Card Text / Rules Text (Printed) – Flying, lifelink. When Deep Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep Cavern Bat leaves the battlefield.
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Power / Toughness – 1/1