Encamp the Raid
Dalkovan Encampment is a utility land that pulls double duty in token and aggro builds. The land enters tapped unless you already control a Swamp or a Mountain, and it taps for white mana which makes it a useful fixer in three color shells. Its activated attack trigger turns a midgame board state into immediate pressure by creating two 1 1 red Warrior tokens that arrive tapped and attacking when you pay the activation cost and attack that turn.
This borderless foil from Tarkir Dragonstorm plays well in decks that mix red with white or black and want predictable burst damage on demand. The tokens are disposable resources, sacrificed at the next end step, so timing and sequencing matter; experienced players will find ways to leverage the tokens for combat tricks, burn sinks, or sacrifice synergies. Add this Near Mint foil to a collection or playset to reinforce aggressive lines and shore up color requirements.
Card Details:
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Mana Cost – —
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Card Type – Land
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Card Text / Rules Text (Printed) – This land enters tapped unless you control a Swamp or a Mountain. Tap add white. 2R, Tap: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
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