Reach Beyond Reality with Contact Other Plane
Channel the mysteries of the multiverse with Contact Other Plane, an essential instant from the Commander Legends: Battle for Baldur's Gate set. For just {3}{U}, this card invites you to roll a d20, creating a thrilling gamble that can unleash a cascade of card advantage. On a roll of 1-9, you draw two cards, but it’s the higher rolls that truly shine. Hitting a 20 allows you to Scry 3, then draw three cards, catapulting you ahead in your quest for dominance.
This card’s synergy with other draw and scry effects, such as Brainstorm or Preordain, makes it a strategic powerhouse in any blue deck. Whether you’re assembling a combo or simply seeking to outpace your opponents, Contact Other Plane ensures you have the tools you need to turn the tide. Will you contact the right plane, or will you face the unknown? The choice is yours!
Card Details:
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Mana Cost: {3}{U}
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Card Type: Instant
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Subtypes: None
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Card Text / Rules Text (Printed): Roll a d20. 1-9: Draw two cards. 10-19: Scry 2, then draw two cards. 20: Scry 3, then draw three cards.
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Power / Toughness: Not applicable
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Loyalty: Not applicable