Tap Into the Unknown!
Unleash the arcane with Contact Other Plane, a clever instant from the Commander Legends: Battle for Baldur's Gate set that invites you to explore the mysteries of the multiverse. With a simple roll of a d20, this spell offers a tantalizing gamble on your fate. On a roll of 1 to 9, you’ll draw two cards, while a roll between 10 and 19 allows you to scry two, then draw two cards. But if fortune smiles upon you and you hit a natural 20, you’ll gain the boon of scrying three first, followed by drawing three cards. This makes it a perfect tool for any deck aiming to dig deeper into your library and find those crucial pieces for your strategy.
With its common rarity, Contact Other Plane is an accessible choice for players looking to enhance their drawing capabilities. Pair it with cards like Brainstorm or Preordain to maximize your card selection, or use it alongside deck manipulation spells to ensure that you hit your most powerful cards every game. Whether you are drawing from the mysteries of the planes or planning your next tactical move, this card is a must-have for any blue mage eager to seize control of the game.
Card Details:
-
Mana Cost: {3}{U}
-
Card Type: Instant
-
Subtypes: None
-
Card Text / Rules Text (Printed): Roll a d20. 1-9: Draw two cards. 10-19: Scry 2, then draw two cards. 20: Scry 3, then draw three cards.
-
Power / Toughness: N/A
-
Loyalty: N/A