Coat of Arms — Tribal Power Engine
Coat of Arms is a straightforward tribal amplifier that rewards decks built around shared creature types. Cast for five colorless mana and left on the battlefield, it turns each creature into a scaling threat by granting +1/+1 for every other creature that shares a creature type with it. That interaction is immediate in multiplayer formats where creature counts fluctuate and tribal synergies are common.
In Commander this card shifts how you evaluate mass tokens and lords. It pairs cleanly with committed tribal strategies and with commanders that produce many creature tokens or tutor companions. Expect board states where single pumps turn into lethal swings and where removing one key creature can cascade through opposing armies. The card text is precise and leaves little ambiguity for rules interactions.
Card Details:
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Mana Cost – {5}
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Card Type – Artifact
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Subtypes –
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Card Text / Rules Text (Printed) – Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, two Vampire Clerics and a Human Cleric would each get +2/+2.)
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Power / Toughness – N A
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Set – Commander: The Lost Caverns of Ixalan
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Rarity – Rare
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Style – Borderless
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Language – English
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Condition – Light Play