Angelic Sell-Sword (Extended Art) (Commander: Outlaws of Thunder Junction) Light Play


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Winged Broker of the Frontier

Angelic Sell-Sword plays like a city patrol that rewards aggressive development. A four mana white flier with vigilance, it turns each nontoken creature you drop into another body on the table by creating a 1/1 red Mercenary token. The token carries a tap ability that can push a creature through combat or help a surprise alpha strike. In practical play this card accelerates board presence while leaving you ready to block and hold pace.

The card also scales into a card advantage engine. If you manage to boost the Sell-Sword so its power reaches six or more then attacking rewards you with card draw. That interaction sits well in decks that pump creatures or assemble equipment and anthem effects. The flavor fits Outlaws of Thunder Junction with a mercenary angel leading a ragged company through town to turn profit and gain leverage on the battlefield.

Card Details:
  • Mana Cost – {4}{W}
  • Card Type – Creature
  • Subtypes – Angel Mercenary
  • Card Text / Rules Text (Printed) – Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
  • Power / Toughness – 4/4

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