Angelic Sell-Sword (Commander: Outlaws of Thunder Junction) Near Mint


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Skybound Sell Sword

Angelic Sell-Sword is a solid midgame threat that doubles as a token engine and a conditional card draw. The card reads plainly: it comes down as a 4 4 flyer with vigilance for five mana and rewards you when you develop a board. Each time it or another nontoken creature arrives, you get a 1 1 red Mercenary token that can tap to push one of your creatures over the damage line on the turn you activate it. That steady trickle of bodies plays well with sacrifice outlets and anthem effects and gives you ways to leverage creature enters the battlefield triggers.

On offense the angel scales into card advantage. If Angelic Sell-Sword attacks while it has six or more power you draw a card, which invites pump spells, equipment, or anthem effects in white and allied colors to convert pressure into resources. The creature is straightforward in deck construction and plays well in tokens focused lists or in builds that care about attacking with big flyers. Practical, efficient, and easy to slot into a Commander shell looking for repeatable value from creatures entering the battlefield.

Card Details:

  • Mana Cost – {4}{W}
  • Card Type – Creature
  • Subtypes – Angel Mercenary
  • Card Text / Rules Text (Printed) – Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
  • Power / Toughness – 4/4

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