Dreams of Disorder
Unleash chaos with Wicked Slumber, an essential addition to your arsenal in the March of the Machine set. This instant spell embodies the essence of the blue color pie, offering strategic advantages that can flip the battlefield dynamics in your favor. With the Convoke mechanic, you can enlist the help of your creatures to cast this spell more efficiently, allowing you to tap into your team's strength while keeping your mana reserves flexible. Imagine a battlefield where your creatures are both a resource and a force, enabling you to control the flow of the game.
Wicked Slumber taps two target creatures, placing a stun counter on each, effectively neutralizing threats and creating openings for your offensive plays. It pairs brilliantly with other control-oriented spells like Counterspell or Favorable Winds, maximizing your potential to maintain dominance. Whether you're defending against powerful attackers or setting up for a game-ending strike, this card promises to deliver. Dive into a world of strategic slumber and make your opponents rethink their moves!
Card Details:
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Mana Cost: {3}{U}
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Card Type: Instant
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Subtypes: None
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Card Text / Rules Text (Printed): Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Power / Toughness: N/A
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Loyalty: N/A