Split Decision: Warrant / Warden
Warrant / Warden gives you two tidy answers in one card. Warrant resolves as an instant and returns a target attacking or blocking creature to the top of its owner s library. That one line lets you remove a blocker, save your creature, or thread a tempo play without committing board resources. In control shells this is an efficiency play you will reach for when you need to reset combat or deny a key attacker.
Flip the card and Warden reads as a sorcery that generates a 4 4 white and blue Sphinx token with flying and vigilance. That token is a solid clock that holds the sky and still blocks reliably. The card sits well in midrange or Azorius builds where flexible interaction and a late game creature are both useful. The art and frame reflect Ravnica s guild politics and make it clear this is a practical tool, not just flavor.
Card Details:
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Mana Cost – Warrant: {W}{W} • Warden: {3}{W}{U}
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Card Type – Split Card; Instant // Sorcery
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Subtypes – Warrant: Instant • Warden: Sorcery
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Card Text / Rules Text (Printed) – Warrant: Put target attacking or blocking creature on top of its owner s library. • Warden: Create a 4/4 white and blue Sphinx creature token with flying and vigilance.