Melody Meets the Dungeon
Wandering Troubadour dances on the edge of adventure, blending melody and might in a way only a Dragon Bard can. This green creature thrives in landfall-centric decks, rewarding your careful land drops by pushing you further into the labyrinthine depths of the dungeon. At the beginning of your end step, if a land entered the battlefield under your control that turn, you venture into the dungeon, advancing your quest and unlocking potent dungeon rewards. It’s a unique mechanic that fits perfectly into the thematic synergy of Adventures in the Forgotten Realms, where exploration and clever resource management spell victory.
Beyond its flavorful allure, Wandering Troubadour offers a solid 4/2 body for four mana, making it a respectable presence on the battlefield. It shines in decks that capitalize on frequent land drops and dungeon crawling, such as those featuring cards like Expedition Map or Ranger Class. Its foil treatment enhances the mystical vibe of this Dragon Bard, making it a collectible staple for players who appreciate both performance and aesthetic. Whether you’re advancing your dungeon delve or simply looking to add some flair and strategy to your deck, this card holds its tune with distinction.
Card Details:
- Mana Cost: {3}{G}
- Card Type: Creature
- Subtypes: Dragon, Band
- Card Text / Rules Text (Printed): At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)
- Power / Toughness: 4/2