Vein Ripper — Shadows That Pay Their Toll
Vein Ripper is a compact lesson in attrition play. Casting for {3}{B}{B}{B} gets you a 6 5 flyer that punishes boards with every death trigger. The ward ability forces a sacrifice before it is targeted which turns removal into a cost and keeps your opponent honest. The life drain on creature deaths is straightforward economy; trading small blockers or forcing mass removal turns incremental losses into life swing and reach toward the late game.
In play this card reads like a focused payroll. It pressures ground creatures while offering inevitability against decks that rely on token chaff. Build a deck that leverages sacrifice synergies or direct removal and Vein Ripper becomes an engine that converts dying bodies into reach and survivability. The flavor fits Karlov Manor with quiet menace rather than flash which makes it easy to slot into competitive or casual vampire shells.
Card Details:
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Mana Cost – {3}{B}{B}{B}
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Card Type – Creature
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Subtypes – Vampire Assassin
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Card Text / Rules Text (Printed) – Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
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Power / Toughness – 6/5