District Detective on Patrol
Tenth District Hero arrives as a practical tool for white decks that want modular late game options. With a casting cost of {1}{W} you get a 2 3 body that can be upgraded by paying its Collect evidence costs. The card plays like a utility creature that shifts roles as you invest mana and time into the case, moving from a reliable blocker into a vigilant investigator and finally into a legendary ward for your team.
The foil near mint printing shown here emphasizes artwork details that fit the set mood and the card text that matters at the table. Use the first ability to turn it into a 4 4 with vigilance when you need a bigger presence. If the board calls for endurance and protection, the second ability makes it a legendary creature named Mileva, the Stalwart and grants indestructible to your other creatures. This card reads like a slow build plan that rewards planning and careful resource allocation.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Creature
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Subtypes – Human
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Card Text / Rules Text (Printed) – 1W, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance. 2W, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."
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Power / Toughness – 2/3