Tenth District Hero — A Case for the Board
Tenth District Hero arrives as a compact white creature that scales with your investigation plan. With a casting cost of {1}{W} this Human begins as a sturdy 2/3 and rewards incremental plays through Collect evidence. Use the Collect evidence 2 trigger to turn the Hero into a 4/4 Detective with vigilance and keep pressure on while still contributing to your clue economy. The foil and Light Play condition add tasteful collector appeal without changing how it reads in-game.
At Collect evidence 4 the card flips narratives and roles. If the Hero is a Detective it becomes a legendary creature named Mileva, the Stalwart with base 5/5 and a static effect that grants Other creatures you control have indestructible. That conversion lends both board staying power and a tidy synergy with token or go wide strategies. Practical players will evaluate timing for each evidence pickup to maximize tempo and preserve combat options.
Card Details:
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Mana Cost – {1}{W}
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Card Type – Creature
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Subtypes – Human
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Card Text / Rules Text (Printed) – 1W, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance. 2W, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."
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Power / Toughness – 2/3