Grim Pulse Commander
Syr Konrad, the Grim is a compact but lethal commander for any black graveyard deck. Casting him for {3}{B}{B} gives you a 5/4 body and a steady source of direct damage that triggers from a variety of death and mill interactions. The text rewards both sacrifice lines and self mill since any creature card moved into any graveyard except from the battlefield or any creature card leaving your graveyard will ping each opponent for one point of damage.
His activated ability costs {1}{B} and mills each player. That makes him a practical engine in aristocrat shells, reanimator decks, or any strategy that benefits from graveyard density. Play him to pressure life totals while continuously fueling your yard. From a lore angle he fits the set tone as a grim presence who converts loss into leverage, a steady hand that punishes carelessness at the manor.
Card Details:
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Mana Cost – {3}{B}{B}
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Card Type – Legendary Creature
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Subtypes – Human Knight
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Card Text / Rules Text (Printed) – Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. 1{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
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Power / Toughness – 5/4