Stop Cold Stops a Threat, Not the Story
Stop Cold from Outlaws of Thunder Junction is a compact control tool that earns its slot in blue decks that value tempo. This Near Mint Foil enchantment costs {3}{U} and arrives with Flash so you can react on an opponent turn. When it enters the battlefield it taps the enchanted permanent and strips it of abilities while preventing it from untapping during its controller s untap step. The foil treatment highlights the icy burst of the art without obscuring readability for play.
Use Stop Cold to buy time, neutralize a key artifact or creature, and convert an opposing tempo advantage into a window for your own plans. It pairs well with bounce, removal, or a follow up of your own since the enchanted permanent is functionally neutered until your next turn. For collectors the Near Mint Foil from Outlaws of Thunder Junction is a tidy addition that reflects both play utility and set character.
Card Details:
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Mana Cost – {3}{U}
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Card Type – Enchantment — Aura
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Flash. Enchant artifact or creature. When Stop Cold enters the battlefield, tap enchanted permanent. Enchanted permanent loses all abilities and doesn’t untap during its controller’s untap step.