Stop Cold: Freeze Their Options Stop Cold from Outlaws of Thunder Junction is a compact control tool that slots neatly into tempo and artifact hate builds. This Near Mint enchantment Aura costs {3}{U} and has flash so you can posture on your opponent turn. When it enters the battlefield it immediately taps the enchanted permanent and removes its activated and static toolbox by stripping all abilities. It also keeps the permanent locked down by preventing it from untapping during its controller s untap step.
Practical at both table and sideboard, Stop Cold targets artifacts or creatures and trades speed for certainty. Use it to neutralize a key blocker, shut off a utility artifact, or buy a turn to set up a counterspell or removal sequence. The card reads cleanly and predictably, and its interaction profile fits decks that value disruption over long term incremental advantage.
Card Details:
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Mana Cost – {3}{U}
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Card Type – Enchantment
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Flash
Enchant artifact or creature
When Stop Cold enters the battlefield, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn t untap during its controller s untap step.
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Power / Toughness – N A