Step Between Worlds: Planar Reset
Step Between Worlds is a measured answer to graveyard centric strategies and a late game refresh for blue control decks. With a casting cost of {3}{U}{U} you can shuffle both players hands and graveyards back into their libraries and, for those who choose, draw seven cards. It clears the table of accumulated resources while preserving the tempo that blue decks need.
The card also offers a Plot option that turns it into a delayed toolbox answer when you need flexibility. Use it to recover from mill or to refill your hand after a long grind. As part of Outlaws of Thunder Junction its scope fits the set narrative by giving a way to step out of one timeline and back in with a clean slate.
Card Details:
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Mana Cost – {3}{U}{U}
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Card Type – Sorcery
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Subtypes –
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Card Text / Rules Text (Printed) – Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot 4UU (You may pay 4UU and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)