Stall for Time: Delay Your Opponent's Moves!
In the fast-paced world of Magic: The Gathering, every turn counts, and Stall for Time is the perfect card to turn the tide in your favor. With a mana cost of {2}{W}, this instant spell allows you to tap down two target creatures, effectively stalling your opponent's strategy. If you decide to kick this spell, you can add a stun counter to each tapped creature, giving you even more leverage for your forthcoming plays. Imagine the satisfaction of seeing your opponent's powerful creatures rendered temporarily useless while you draw a card, setting up your next explosive move.
This card shines in decks that thrive on controlling the board. Pair it with cards like Teferi, Time Raveler for extra manipulation or Rest in Peace to lock down graveyard strategies. With its versatility and synergy potential, Stall for Time is not just an ordinary common; it's a tactical masterpiece designed to enrich your gameplay experience in the Dominaria United set. Don't miss out on adding this Near Mint card to your collection!
Card Details:
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Mana Cost: {2}{W}
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Card Type: Instant
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Subtypes: None
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Card Text / Rules Text (Printed): Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove it instead.) Draw a card.
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Power / Toughness: N/A
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Loyalty: N/A