Command the Sky with Sin, Spira’s Punishment
Sin, Spira’s Punishment stakes its claim in the Universes Beyond: FINAL FANTASY set as a Legendary Creature with a solid 7/7 flying presence. This Leviathan Avatar brings a unique blend of offensive power and strategic utility, reflecting the catastrophic force it represents in lore. Perfect for decks that thrive on graveyard interaction, Sin’s triggered ability punishes opponents by exiling a permanent card from your graveyard at random whenever it enters the battlefield or attacks.
What sets Sin apart is the creation of a tapped token that copies the exiled card, potentially compounding your board state exponentially. If the exiled card happens to be a land, the process repeats, allowing you to generate multiple tokens and ramp your resources. This mechanic demands careful planning and invites a dynamic tempo shift, fitting seamlessly into multicolor strategies that leverage black, blue, and green mana. For players seeking a formidable flying behemoth with graveyard synergy and board development, Sin, Spira’s Punishment is a substantial addition.
Card Details:
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Mana Cost: {4}{B}{G}{U}
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Card Type: Legendary Creature
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Subtypes: Leviathan Avatar
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Card Text: Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that’s a copy of that card. If the exiled card is a land card, repeat this process.
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Power / Toughness: 7/7