Command the Skies with Sin, Spira’s Punishment
Sin, Spira’s Punishment arrives as a formidable presence in any deck, boasting both raw power and strategic depth. This Legendary Creature offers a substantial 7/7 body coupled with flying, granting it aerial dominance. Its unique ability triggers whenever it enters the battlefield or attacks, forcing an exile of a permanent card from your graveyard at random and generating a token copy of that card. This effect repeats if the exiled card is a land, introducing an intriguing layer of recursion and board presence management that rewards tactical plays.
Within the Universes Beyond: FINAL FANTASY set, Sin channels the thematic essence of spiraling destruction and renewal. The card’s color combination of black, green, and blue mana supports versatile deckbuilding options, blending graveyard interactions with control and ramp elements. For Magic players looking to blend lore and function, Sin, Spira’s Punishment offers a dynamic tool that balances menace with utility, embodying the Leviathan Avatar’s unstoppable force.
Card Details:
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Mana Cost: {4}{B}{B}{G}{G}{U}
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Card Type: Legendary Creature
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Subtypes: Leviathan Avatar
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Card Text: Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that’s a copy of that card. If the exiled card is a land card, repeat this process.
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Power / Toughness: 7/7