Double Trouble Awaits!
Get ready to twist fate with See Double, an instant spell that brings a new layer of strategy to your battlefield! This card empowers you to copy the very essence of your opponent's best laid plans. If your adversary has eight or more cards in their graveyard, the potential for chaos grows exponentially. Imagine choosing a target spell, then selecting new targets for the copy—it’s a delightful way to turn the tide in your favor, whether it's snatching victory from defeat or simply creating a token to keep your opponents on their toes. With synergies that bloom alongside cards like Snapcaster Mage or Archaeomancer, you can exploit your opponent's discarded treasures to your advantage.
In the midst of the March of the Machine, this card fits beautifully into any blue deck that thrives on manipulation and cunning tactics. Whether you're drafting or building a controlling strategy in Commander, See Double ensures that your opponents must think twice before playing their game-winning spells. Embrace the duplicity and let your cunning shine!
Card Details:
-
Mana Cost: {2}{U}{U}
-
Card Type: Instant
-
Subtypes: None
-
Card Text / Rules Text (Printed): This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
• Copy target spell. You may choose new targets for the copy.
• Create a token that's a copy of target creature.
-
Power / Toughness: N/A
-
Loyalty: N/A