Double the Trouble!
Step into the realm of strategy with See Double, an instant that opens up a world of possibilities. In the chaotic landscape of March of the Machine, this card becomes an essential tool for any cunning tactician. At a cost of just {2}{U}{U}, you can either target a spell your opponent holds in their graveyard or double down by choosing both options if they have eight or more cards in exile. The flexibility of this card invites you to capitalize on your opponent’s resources while crafting a plan of your own.
With See Double in your hand, creating a copy of a target creature can turn the tide of battle. Imagine generating multiple copies of your best threats or even recycling powerful spells. This instant pairs well with cards like Archaeomancer, allowing you to pull back critical spells from your graveyard. As you weave your strategy, this card will be a pivotal piece in your arsenal. Don't miss out on the chance to elevate your gameplay!
Card Details:
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Mana Cost: {2}{U}{U}
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Card Type: Instant
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Subtypes: None
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Card Text / Rules Text (Printed): This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. • Copy target spell. You may choose new targets for the copy. • Create a token that's a copy of target creature.
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Power / Toughness: N/A
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Loyalty: N/A