Seal the Deal with Existence
Unleash the power of Seal from Existence and keep your foes at bay! This uncommon enchantment, nestled within the March of the Machine set, offers a unique blend of defensive prowess and strategic counterplay. With its Ward 3 ability, your opponents will think twice before targeting it, forcing them to pay a hefty price or risk having their spells thwarted. This card isn't just a safeguard; it’s a tactical game-changer, enabling you to control the battlefield with finesse.
When Seal from Existence enters the battlefield, it can exile any pesky target nonland permanent, leaving your opponents scrambling for solutions. Its synergy with cards like Path to Exile or Flickerwisp can create a powerful control deck that locks down threats while you build your forces. Whether you're playing a Commander game or a Standard showdown, this enchantment ensures your strategy remains intact against any onslaught. Keep your board clear and your strategy sharp with this essential addition!
Card Details:
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Mana Cost: {1}{W}{W}
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Card Type: Enchantment
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Subtypes: -
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Card Text / Rules Text (Printed): When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield. Ward 3 (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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Power / Toughness: -
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Loyalty: -