Ward Off the Unwanted with Seal from Existence
Seal from Existence carves a niche in white's arsenal where control and protection intersect. This enchantment offers a reliable method to exile an opponent's nonland permanent the moment it hits the battlefield, temporarily removing threats without committing to destruction. Its exile effect is especially useful against pesky creatures or artifacts that otherwise prove difficult to handle, buying you crucial time to stabilize or develop your board.
The built-in Ward 3 ability demands that opponents pay an extra cost to target this enchantment, effectively safeguarding your investment from casual removal spells. This trait makes Seal from Existence a resilient pick in decks aiming to maintain board control, pairing well with cards that capitalize on exiling or bouncing permanents. Whether you’re locking down an early threat or disrupting a key piece of your opponent’s strategy, this enchantment delivers enduring value and tactical versatility.
Card Details:
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Mana Cost: {1}{W}{W}
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Card Type: Enchantment
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Subtypes: —
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Card Text / Rules Text (Printed): Ward 3 (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.
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Power / Toughness: —
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Loyalty: —