Set Sail with Sailors' Bane!
Dive into the depths of strategy with Sailors' Bane, an impressive addition to your Magic deck from the Commander Legends: Battle for Baldur's Gate set. This formidable Dragon Turtle creature boasts a robust power of 7 and toughness of 7, making it a true titan in the game. What makes Sailors' Bane even more enticing is its unique casting ability; it costs one less mana for each card you have in exile and every sorcery or instant card in your graveyard. This synergy encourages a strategic playstyle, allowing you to leverage your past spells for a powerful entry onto the battlefield.
With a mana cost of {7}{U}, this card fits perfectly into any blue-centric strategy. Consider pairing it with cards like Archaeomancer or Past in Flames to maximize your spell recursion and bolster your game plan. Plus, its built-in Ward 4 ability provides additional protection, forcing your opponents to think twice before targeting it. Whether you're looking to overwhelm your foes or simply want a commanding presence on the battlefield, Sailors' Bane is your go-to choice for both fun and tactical depth.
Card Details:
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Mana Cost: {7}{U}
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Card Type: Creature
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Subtypes: Dragon Turtle
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Card Text / Rules Text (Printed): This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant, a sorcery card, or a card that has an Adventure.
Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
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Power / Toughness: 7/7