Rune-Brand Juggler: Sleight with Suspicion
Rune-Brand Juggler is a compact yet tactical addition for red black decks that value incremental advantage and piece removal. As a 2 2 Human Shaman that costs {B}{R}, it enters the battlefield and lets you suspect one of your creatures. That interaction grants menace and prevents blocking for the suspected creature which sets up both aggressive sequencing and sacrifice lines. The card asks you to plan ahead because the sacrifice ability converts a suspected creature into removal fuel for a one time -5/-5 swing against any target creature.
In play the Juggler often functions as a tempo fulcrum. Suspecting your attacker pressures blocks and can bait trades while keeping a backup answer locked behind a three mana activation. The small touch of Karlov Manor flavor is practical. This is a card for pilots who understand timing, removal windows, and how to leverage a fragile asset to change a board state without overcommitting resources.
Card Details:
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Mana Cost – {B}{R}
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Card Type – Creature
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Subtypes – Human Shaman
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Card Text / Rules Text (Printed) – When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can’t block.)
3{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
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Power / Toughness – 2/2
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Rarity – Uncommon
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Set – Murders at Karlov Manor