Remand: Tempo and Card Advantage
Remand is a compact disruption tool that fits cleanly into tempo and control shells. For {1}{U} you counter target spell and return it to its owner s hand if it is countered this way, then draw a card. That sequence buys you time, resets opposing spell development and replaces itself, so you rarely feel like you traded card for card when you play it at the right moment.
In Ravnica Remastered Remand reads as a pragmatic answer to early aggression, combo pieces and single big threats. Use it to stall until you can find a sweeper or to force opponents to replay high value spells. From a gameplay perspective this is a reactive tool that rewards timing and reads on sequencing rather than raw resource investment.
Card Details:
-
Mana Cost – {1}{U}
-
Card Type – Instant
-
Subtypes –
-
Card Text / Rules Text (Printed) – Counter target spell. If that spell is countered this way, put it into its owner s hand instead of into that player s graveyard. Draw a card.
-
Power / Toughness – N A