Party Thrasher: Convoke Chaos
Party Thrasher arrives as a compact red threat that thrives on coordination. This 1/4 Lizard Wizard reshapes how you cast from exile by granting convoke to noncreature spells. Each creature you tap to pay for those spells counts toward the party, letting your team fuel big answers without blowing through mana. With a color efficient cost of {1}{R}, it fits aggressive, tempo focused plans and rewards players who time their calls to the field.
Beyond its convoke clutch, the card adds a thoughtful discard and draw option. At the beginning of your precombat main phase you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn. This layer of flexibility rewards precise sequencing and opens a surprising path to tempo or value when the moment calls for it.
Card Details:
- Mana Cost – {1}{R}
- Card Type – Creature
- Subtypes – Lizard Wizard
- Card Text / Rules Text (Printed) – Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for {1} or one mana of that creature's color.) At the beginning of your precombat main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.
- Power / Toughness – 1/4