Paladin Class (Adventures in the Forgotten Realms) Medium Play Foil


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Master the Battlefield with Paladin Class

Paladin Class from Adventures in the Forgotten Realms offers a layered approach to battlefield control, embodying the spirit of righteous might and steady defense. This enchantment class card taxes opponents’ spells during your turn, slowing their tempo and buying you crucial time to build your forces. As you level up Paladin Class, your creatures grow stronger and more threatening, gaining +1/+1 at level 2 and, at level 3, granting an attacking creature a formidable boost in power alongside double strike—turning even modest forces into a relentless assault.

Its synergy with token generators and wide boards is especially notable, making it a perfect companion for decks built around swarming the battlefield. Cards that produce multiple creatures benefit immensely from the level 3 ability’s scaling bonus, where each additional attacker magnifies the offensive punch. Paladin Class is a practical pick for players seeking gradual yet impactful board dominance, blending the thematic valor of the Forgotten Realms with solid, tactical gameplay mechanics.

Card Details:

  • Mana Cost: {W}
  • Card Type: Enchantment — Class
  • Subtypes: Class
  • Card Text / Rules Text: (Gain the next level as a sorcery to add its ability.)
    Spells your opponents cast during your turn cost {1} more to cast.
    Level 2: {2}{W}: Creatures you control get +1/+1.
    Level 3: {4}{W}: Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
  • Power / Toughness: N/A
  • Loyalty: N/A

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