Level Up Your Battlefield with Paladin Class
Paladin Class from Adventures in the Forgotten Realms brings a steady progression to your game plan, embodying the relentless advance of a righteous warrior honing their divine might. This white enchantment class card challenges your opponents by increasing the mana cost of their spells during your turn, effectively slowing down their tempo. As you invest mana to level up this class, the battlefield morphs in your favor — creatures you control gain a robust +1/+1, turning your board into a force to be reckoned with.
The real punch arrives at level three, where Paladin Class rewards aggressive play. Attacking creatures get stronger with each ally joining the charge and gain double strike, turning a modest attack into a punishing assault. This card synergizes well with other creatures that benefit from buffs and can capitalize on double strike, such as Benalish Marshal or Silverblade Paladin, enhancing your offensive potential while maintaining a solid defense. For decks built around incremental advantage and tactical aggression, Paladin Class is a reliable engine of growth and pressure.
Card Details:
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Mana Cost: {W}
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Card Type: Enchantment — Class
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Subtypes: Class
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Card Text / Rules Text (Printed): (Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost {1} more to cast.
2{W}: Level 2 — Creatures you control get +1/+1.
4{W}: Level 3 — Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
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Power / Toughness: N/A
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Loyalty: N/A