One Last Job is a measured recovery spell that fits cleanly into white midrange shells. The sorcery gives you scalable return options with the Spree mechanic so you can pull a creature back and still fetch a Mount or an Aura on the same cast. Use it when you need a resilient attacker back on the battlefield or when a vehicle or equipment is the key to stabilizing a tempo swing.
The card rewards precise sequencing and board awareness. One Last Job works well with graveyard recursion themes and synergies that benefit from entering the battlefield triggers. As part of Outlaws of Thunder Junction it carries the set's pragmatic frontier flavor and reads as a tool for closing in on the opponent when timing matters most.
Card Details:
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Mana Cost — {2}{W}
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Card Type — Sorcery
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Subtypes —
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Card Text / Rules Text (Printed) — Spree (Choose one or more additional costs.)
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Card Text / Rules Text (Printed) — +2 Return target creature card from your graveyard to the battlefield.
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Card Text / Rules Text (Printed) — +1 Return target Mount or Vehicle card from your graveyard to the battlefield.
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Card Text / Rules Text (Printed) — +1 Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
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Power / Toughness — N A
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Loyalty — N A
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Set — Outlaws of Thunder Junction
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Rarity — Rare
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Language — English
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Condition — Light Play