Snare the Board with Omnivorous Flytrap
Omnivorous Flytrap from Duskmourn House of Horror is a practical inclusion for midrange green decks that need a flexible answer and a sturdy blocker. Experienced players will recognize its role at the intersection of removal and board presence. The Flytrap trades efficiently, holds the line with reach, and creates tempo advantages when sprung at the right moment.
The card reads like a compact toolkit for creature matchups and artifact or enchantment pressure. In draft or limited it stabilizes the ground; in constructed shells it pushes favorable trades and can buy a turn to assemble a win condition. A subtle touch of Duskmourn lore suggests the trap feeds on more than insects, so expect it to swing games by neutralizing small threats while remaining a reliable 3 3 body.
Card Details:
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Mana Cost – {2}{G}{G}
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Card Type – Creature
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Subtypes – Plant
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Card Text / Rules Text (Printed) – Reach. When Omnivorous Flytrap enters the battlefield, exile target nonland permanent with mana value 2 or less until Omnivorous Flytrap leaves the battlefield.
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Power / Toughness – 3/3