Nowhere to Run (Duskmourn: House of Horror) Light Play

Enchantment

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Nowhere to Run (Duskmourn: House of Horror) Light Play


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Description

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Printings & Conditions (2)

(Duskmourn: House of Horror)
Duskmourn: House of Horror (DSK)(Duskmourn: House of Horror)#111Uncommon
(Retro Frame) (Promos: WPN and Gateway)
Wizards Play Network 2026 (PW26)(Retro Frame) (Promos: WPN and Gateway)#1Rare

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