Mossborn Hydra — Rooted Ramp Threat
Mossborn Hydra arrives as a compact but scalable threat. With a casting cost of {2}{G} the Elemental Hydra enters the battlefield already carrying a +1/+1 counter and trample to push through blockers. It rewards landfall strategies and ramp by turning additional lands into exponential growth, a simple clock that snowballs when your board and mana base advance in sync.
This Foundations printing keeps the gameplay straightforward while offering strategic depth. Use early ramp to make the Hydra a relevant attacker or blocker and then double its counters when a land enters to swing the midgame; the card reads well in mono green or Golgari shells and pairs with landfall synergies and counter doublers. Practical, efficient, and built to scale, Mossborn Hydra is a reliable inclusion for players who value incremental advantage and board presence.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Elemental Hydra
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Card Text / Rules Text (Printed) – Trample (This creature can deal excess combat damage to the player or planeswalker it is attacking.)
This creature enters with a +1/+1 counter on it.
Landfall. Whenever a land you control enters, double the number of +1/+1 counters on this creature.
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Power / Toughness – 0/0