Hydra of Root and Reach
Mossborn Hydra is a compact but escalating threat from Foundations that fits naturally into green midrange and landfall builds. The card casts for {2}{G} and carries trample, enters the battlefield with a single +1/+1 counter, and then leverages land drops to snowball. Experienced players will recognize how efficiently a single landfall trigger can shift the board state when the Hydra doubles its +1/+1 counters each time a land enters under your control.
The practical value is straightforward. Early game it presents a small charger that grows predictably with each land you play. In the mid and late game it converts routine land drops, fetches, and ramp into exponential threat growth that pushes through blockers thanks to trample. Mossborn Hydra is Near Mint, borderless, and ready to slot into decks that want resilient, scalable green threats that reward careful sequencing of lands and combat math. Pick it up to shore up your creature suite or to give a landfall shell a reliable finisher.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Elemental Hydra
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Card Text / Rules Text (Printed) – Trample
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
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Power / Toughness – 0/0