Mirror Room — Fractured Realm
Mirror Room / Fractured Realm is a utility pair that rewards careful unlocking and timing. Mirror Room costs {2}{U} and reads like a toolbox enchantment: when you unlock this door, you create a token that's a copy of target creature you control. The copy enters the battlefield as a reflection and can be used to extend a board presence, protect a key creature, or double up a useful enter the battlefield effect. The printed framing and artwork make its mirror motif obvious and the card is well suited to control shells that can reliably pay the unlock cost.
The Fractured Realm side scales the effect into a late game finisher. For the mana shown you get an enchantment that, when unlocked, causes triggered abilities of permanents you control to trigger an additional time. In practice this turns any repeated value engine into a machine. Use it to amplify planeswalker triggers, token generation, or repeated enters. This near mint English copy from Duskmourn: House of Horror fits decks that lean into incremental advantage and timing plays; consider it a compact engine that converts careful setup into payoff. Add it to your collection or deck and put the Mirror Room's reflection to work.
Card Details:
-
Mana Cost — {2}{U} // {5}{U}
-
Card Type — Enchantment // Enchantment
-
Subtypes — Room // Realm
-
Card Text / Rules Text (Printed) — Mirror Room: When you unlock this door, create a token that is a copy of target creature you control. That token enters the battlefield as a reflection in addition to its other types. Fractured Realm: If a triggered ability of a permanent you control would trigger, that ability triggers an additional time.
-
Power / Toughness — N A