Mirror Room — Fractured Realm: Echoes of Duskmourn
Mirror Room / Fractured Realm is a modal card that rewards patient play and a careful board plan. Mirror Room lets you trap opposing threats behind reflections that punish attackers and disrupt tempo, while Fractured Realm reshapes the battlefield when you need a longer game. This Light Play Foil from Duskmourn: House of Horror carries the set's understated menace and reads well in control shells and blink strategies where tempo and value matter more than outright speed.
The design favors recursion and tempo swings so expect to use Mirror Room to stall until Fractured Realm flips and locks in a new arc of resource denial. Familiarity with timing and stack sequencing improves the card's impact. Collectors get a mythic rarity foil with subtle surface wear listed as Light Play so it presents well in a binder or a playset for cube and Commander use.
Card Details:
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Mana Cost – {2}{U}{B}
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Card Type – Modal Double-Faced Card
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Subtypes – (Front) Enchantment; (Back) Enchantment
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Card Text / Rules Text (Printed) – Front — Mirror Room: When Mirror Room enters the battlefield, exile target creature an opponent controls until Mirror Room leaves the battlefield. Whenever a creature enters the battlefield under an opponent's control, you may exile it. Back — Fractured Realm: At the beginning of your upkeep, each opponent sacrifices a creature or discards a card. If they cannot, they lose 2 life.
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Power / Toughness – N A