Capture the Essence with Minimus Containment!
Minimus Containment is the perfect tool for those moments when your opponents think they can outwit you. This Enchantment — Aura allows you to enchant a nonland permanent, transforming it into a Treasure artifact. Not only does it provide you with additional mana, but it also strips away its original abilities, rendering it harmless—at least for a time. Imagine slapping this on an enemy creature, turning a fierce attacker into a mere resource for your mana pool. The strategic applications are endless, especially when paired with cards like Reclamation Sage to deal with pesky enchantments or Mirari’s Wake to amplify your mana production. Your foes will have to think twice before making their next move!
This card exemplifies the clever tension of control and resource management that defines the Commander format. As you weave your strategies with Minimus Containment, you not only gain tactical advantages but also add a layer of wit to your gameplay. The lore-rich backdrop of Baldur's Gate comes alive in this card, showcasing how even the mightiest of creatures can be contained with just the right spell. Elevate your game and keep your opponents guessing with this clever enchantment!
Card Details:
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Mana Cost: {2}{W}
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Card Type: Enchantment
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Subtypes: Aura
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Card Text / Rules Text (Printed): Enchant nonland permanent
Enchanted permanent is a Treasure artifact with “{T}, Sacrifice this artifact: Add one mana of any color,” and it loses all other abilities. (If it was a creature, it’s no longer a creature.)
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Power / Toughness: N/A
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Loyalty: N/A