Trap Trouble with Minimus Containment
Minimus Containment offers a clever tool for white decks looking to neutralize problematic permanents without outright destruction. By enchanting any nonland permanent, it transforms that threat into a Treasure artifact, stripping it of all its original abilities and effectively nullifying creatures by removing their creature status. This subtle yet powerful form of removal can disrupt your opponent’s strategy while generating mana resources, blending control and economy in one card.
Its synergy shines when paired with cards that can capitalize on artifacts, such as Emry, Lurker of the Loch or artifact-centric spells, allowing you to turn a once-dangerous permanent into an asset. Whether you're dealing with pesky creatures or troublesome enchantments, Minimus Containment fits seamlessly into decks that prize versatility and tactical patience.
Card Details:
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Mana Cost: {2}{W}
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Card Type: Enchantment — Aura
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Subtypes: Aura
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Card Text / Rules Text (Printed): Enchant nonland permanent
Enchanted permanent is a Treasure artifact with “{T}, Sacrifice this artifact: Add one mana of any color,” and it loses all other abilities.
(If it was a creature, it’s no longer a creature.)
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Power / Toughness: N/A