Ketramose, the New Dawn — God of Exile
Ketramose, the New Dawn plays like a late game engine disguised as a creature. This Mythic legendary creature from Aetherdrift pairs menace with lifelink and indestructible to survive combat and close races, but its true value scales with exile. Ketramose can only join combat when your exile pile is substantial, making it a reliable anchor for decks that mill or flicker cards out of play.
When you trigger exile from your graveyards or the battlefield during your turn you draw and lose a point of life, turning mass exile into steady card advantage. Ketramose, the New Dawn rewards a patient plan and provides built in resilience while powering card draw that replaces itself each turn. Ideal in white black control shells or midrange builds that plan to maintain a healthy exile count. Add this light play foil to shore up late game consistency and to give your deck a durable draw engine.
Card Details:
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Mana Cost – {1}{W}{B}
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Card Type – Legendary Creature
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Subtypes – God
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Card Text / Rules Text (Printed) – Menace, lifelink, indestructible
Ketramose can’t attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
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Power / Toughness – 4/4