Ketramose Ascends
Ketramose, the New Dawn arrives as a stabilizing mythic that rewards exile-based strategies. On board Ketramose reads as a 4/4 Legendary Creature, God with menace, lifelink, and indestructible, so it presents an immediate clock while shrugging off removal and combat trades. The condition is Light Play and the card art frames Ketramose towering over dunes as figures gather below, a visual that fits decks aiming to curate exile as a resource rather than a discard pile.
In play Ketramose changes how you approach tempo and card advantage. It cannot attack or block unless seven or more cards are in exile, which turns exile into a secondary resource to pursue deliberately. The triggered ability lets you draw when cards are exiled from graveyards and battlefield during your turn at the cost of one life each trigger, creating a steady stream of replacement and selection. Use this with repeatable exile outlets and sacrifice synergies to convert permanent disruption into card advantage while the god holds the ground. Add Ketramose to control midrange and commander shells that can both exile consistently and tolerate incremental life loss.
Card Details:
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Mana Cost – {1}{W}{B}
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Card Type – Legendary Creature, God
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Subtypes – God
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Card Text / Rules Text (Printed) – Menace, lifelink, indestructible
Ketramose can’t attack or block unless there are seven or more cards in exile.
Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
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Power / Toughness – 4/4
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Rarity – Mythic
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Set – Aetherdrift
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Language – English
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Condition – Light Play