Silent Strike Bow
Hunter's Bow brings a pragmatic edge to green artifact strategies. As an experienced player you recognize its immediate tempo: for the cost of one and a green you attach the equipment on entry and force an early trade by having the equipped creature deal damage equal to its power to up to one target creature an opponent controls. The printed trigger and attach on entry mean this card converts board presence into immediate removal while still leaving the equipped body to block or pressure the opponent.
Equipped creatures gain reach and ward 2 which changes combat math and protects your key attackers from single target disruption. With Equip 1 the Bow is cheap to move between creatures so it fits in decks that want flexible removal and repeated defensive reach. Use Hunter's Bow to convert ordinary attackers into consistent answers and to tilt favorable trades in midrange builds. Add it to green artifact or creature heavy decks where incremental value matters most.
Card Details:
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Mana Cost – {1}{G}
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Card Type – Artifact — Equipment
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Subtypes – Equipment
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Card Text / Rules Text (Printed) – When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control. Equipped creature has reach and ward 2. Equip 1.
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Power / Toughness – N A